Guides and walkthrough

Public written walkthroughs were still missing on launch week. These pages organize what the studio has already explained.

On 30 Oct 2026 the Steam community guides hub for this app listed no player guides at all. Video is ahead of text: long plays exist, but a searchable order of operations does not. I am not claiming this set is a full route through every day. It is the mechanism list from devlogs, the launch note, and the screenshots the store page already shows.

Day-one body search with the shift clock and a task about sweet snacks.
Official screenshot © DRAGO entertainment. The task line and the E-key lamp prompt are readable in the frame.

First shift

Tray, body, luggage, papers, illness, then the crane.

Tools

Scanner, X-ray, chemistry, scales, UV, taser, cuffs.

Cartel or duty

The morning telegram, hearts that do not match across sources, reputation.

Perks

Shift perks, Dream Perks, and the five Handyman names you can read.

Item samples

Only goods the studio has named. Not a complete database.

José is the supervisor in the launch copy and in the January devlogs. The handbook is where the Great Leader's decrees land, and the April handbook devlog says memory is how you get fired. If a guide elsewhere lists a fixed "clear 13 items worth more than 2" quota, treat it as one run's task, not a law. The HUD in the store screenshot shows a different task entirely: deliver one sweet-snack category item from a named passenger.

Sources checked 2026-10-30